Brad Taylor
Brad Taylor
CG Generalist | Game Developer | Educator
Denver, United States

Summary

With over 20 years experience, my career has spanned working in games, advertising and multimedia production. A desire for growth as an artist has driven me to constantly learn and research new techniques and tools; a passion for sharing, documenting and teaching brings value to the teams I work with. Fostering communication between art and engineering teams is important to me and enables me to be a liaison between these disciplines, working to develop tools, pipelines and rendering technologies. I flourish in settings where I can solve visual problems that rely on the marriage of a strong artistic eye with an acumen for the tools and technology used to deliver the visual. My goals are to work on challenging products that allow for me to continue growing, while also influencing growth in those around me, and enhancing the tools and pipelines we use to deliver compelling visuals.

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Skills

LightingArt DirectionTeam ManagementPBR TexturingTexturingShaders3D ModelingHard Surface ModelingEnvironment ModelingOutsourcing ManagementOptimizationWorld BuildingProp Modeling

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Perforce
Perforce
Proprietary Engines
Proprietary Engines
Arnold
Arnold
mental ray
mental ray
Unity
Unity

Productions

    • Video Game
      Donkey Kong Country: Tropical Freeze
    • Year
      2014
    • Role
      Lighting Artist | Environment Artist
    • Company
      Retro Studios | Nintendo
    • Video Game
      Epic Mickey
    • Year
      2010
    • Role
      Lighting Lead | Environment Artist
    • Company
      Junction Point Studios | Disney Interactive Studios
    • Video Game
      The Incredible Hulk
    • Year
      2008
    • Role
      Senior Artist
    • Company
      Edge of Reality
    • Video Game
      Tabula Rasa
    • Year
      2007
    • Role
      Environment Artist | Lighting Lead
    • Company
      NCsoft
    • Video Game
      Over The Hedge
    • Year
      2006
    • Role
      Environment Artist | Lighting Artist
    • Company
      Edge of Reality
    • Video Game
      Shark Tale
    • Year
      2004
    • Role
      Environment Artist | Lighting Artist
    • Company
      Edge of Reality
    • Video Game
      Pitfall: The Lost Expedition
    • Year
      2004
    • Role
      Environment Artist | Lighting Artist
    • Company
      Edge of Reality
    • Video Game
      The Terminator: Dawn of Fate
    • Year
      2002
    • Role
      Environment Artist
    • Company
      Paradigm Entertainment
    • Video Game
      SpyHunter
    • Year
      2001
    • Role
      Environment Artist
    • Company
      Paradigm Entertainment